3D Interfaces: Gesture-based Interaction in Serious Games
I'm 3D programmer (C++) at CNR ITABC VHLab in Rome with focus on 3D online Virtual Worlds and Natural Interaction applications. I'm deeply passionate about gesture-based interactions and 3D interfaces, with special focus on integrating sensors and devices (specifically LeapMotion controller, Kinect v1/ v2 sensors, MYO armband and a few others) with OpenSceneGraph framework, applied to Cultural Heritage installations.
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- 7 years 1 day