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Let's talk about work: the "Behind Livia's Villa" project.

The first project: "Behind Livia's Villa"

This post is about one of the two projects I will try to carry on during my mobility program.
"Behind Livia's Villa" is an experiment in which we try to get back to a second life, some data-assets from a dismissed VM(virtual museum)-application, trying to re-use them in an online 3D application. We already achieved some results, but the whole product needs a lot of improvements, particularly from a user-perspective.
The main concept of this project is to get those "old" 3D assets, and use them to build a new web application, based on the WebGL high-level framework X3Dom, developed at Fraunhofer I.G.D.. The final aim is to provide a more scientifically oriented way to access those informations, for professional users (Archaeologists, historians…) and generic visitors, looking for a way to improve their experience after the visit at the museum. What we have right now is a working application, with not a really good looking and immediate interface.
What we would like to do is to create a cleaner and nicer way to interact with the scene, provide a better navigation, a better way to extract ad present the data from the xml schema. We had discussions in those days about the presentation issue, also with the interface design team from Lund University, and we ended up with a nice concept and some ideas that could give us good results. One of the first objectives is to present this work in Archeovirtual 2012 (http://www.v-must.net/activities/archeovirtual-2012), and perform some investigations with the visitors in order to get some feedbacks.

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European Union Seventh Framework

V-MusT.net is a Network of Excellence. The research leading to these results has received funding from the European Community's Seventh Framework Programme (FP7 2007/2013) under the Grant Agreement 270404.