2011 - V-Must.net. The Virtual Museum Transnational Network - SEEDI 2011
[Pescarin, Rizvic, Selimovic 2011] V-Must.net , The Virtual Museum Transnational Network, in SEEDI 2011 [en]
2011 - 3D Models for Cultural Heritage: Beyond Plain visualization - IEEE
[Scopigno et al. 2011] 3D Models for Cultural Heritage: Beyond Plain visualization, in Computer, IEEE 0018-9162 [en] Digital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts.
2011 - Virtual museum applications and their public perception in Bosnia and Herzegovina - ISPRS Workshop 3D-ARCH 2011
S. Rizvic, A. Sadzak, B. Ramic-Brkic, V. Hulusic, in: ISPRS PROCEEDINGS, Archives, vol. XXXVIII/5-W16
2011 - Interactive 3D landscapes on line - ISPRS Workshop 3D-ARCH 2011
B. Fanini, L. Calori, D. Ferdani, S. Pescarin, IN: Volume XXXVIII-5/W16, 2011 ISPRS Workshop 3D-ARCH 2011 "3D Virtual Reconstruction and Visualization of Complex Architectures" 2-4 March 2011, Trento, Italy (Editor(s): Fabio Remondino, Sabry El-Hakim)
D1.1 V-Must.net Quality Control Procedure
Deliverable 1.1: Definition of Quality Control Procedures. This document identifies the working tools and describes the processes that will be in place for the V-MusT.net consortium members as part of a quality project assurance.
V-MusT.net: an introduction
Virtual Museums (VM) are a new model of communication that aims at creating a personalized, immersive, interactive way to enhance our understanding of the world around us. The term “VM” is a short-cut that comprehends various types of digital creations. Unfortunately, although its idea is not new, development and implementation researches have not, already, brought Europe to be the leader in this field, as expected. Thi sector has not reached a sufficient level of maturity, such as Cinema or Game sectors, as to be as much widespread as it should be.