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Glossary term References
Partially re-usable Virtual Museum

Virtual Museums that are only partially re-usable, as referred to installations set-ups, multimedia datasets, software tools, creation pipeline.

Deliverable 2.1. 2014.
Periodic Virtual Museum

A Virtual Museum which is playable not continuously, but according to specific time intervals

Deliverable 2.1. 2014.
Permanent Virtual Museum

A Virtual Museum which is playable continuously in time.

Deliverable 2.1. 2014.
Portability

The category refers to all the VM applications whose software or hardware components are not publicly available, whatever the reason (technical need or political choice) of such lack of availability, but which can be potentially fruited in any place at the same conditions, without a binding link between the application's physical placement and its contents

Deliverable 2.1. 2014.
Portable Virtual Museum

applications whose software or hardware components are not publicly available, whatever the reason (technical need or political choice) of such lack of availability, but which can be potentially fruited in any place at the same conditions, without a binding link between the application's physical placement and its contents

Deliverable 2.1. 2014.
Preservation

Digital Preservation is the process of preserving digital assets used in Virtual Museum domain for the longer period possible. In a wider sense, it is a “set of activities required to make sure digital objects can be located, rendered, used and understood in the future. This can include managing the object names and locations, updating the storage media, documenting the content and tracking hardware and software changes, to make sure objects can still be opened and understood” (source: http://www.digitalpreservationeurope.eu/what-is-digital-preservation/).

"Digital preservation combines policies, strategies and actions to ensure access to reformatted and born digital content regardless of the challenges of media failure and technological change. The goal of digital preservation is the accurate rendering of authenticated content over time."(ALA 2007:2)

It includes “the act of maintaining information, in a correct and Independently Understandable form, over the Long Term" (CCSDS 2002: 1-11), and "all activities concerning the maintenance and care for/curation of digital or electronic objects, in relation to both storage and access." (Research Councils UK 2008: 6)

A. L. A. (American Association), Definitions of digital preservation. . Chicago: Chicago: American Library Association, 2007.
Preservation

Digital Preservation is the process of preserving digital assets used in Virtual Museum domain for the longer period possible. In a wider sense, it is a “set of activities required to make sure digital objects can be located, rendered, used and understood in the future. This can include managing the object names and locations, updating the storage media, documenting the content and tracking hardware and software changes, to make sure objects can still be opened and understood” (source: http://www.digitalpreservationeurope.eu/what-is-digital-preservation/).

"Digital preservation combines policies, strategies and actions to ensure access to reformatted and born digital content regardless of the challenges of media failure and technological change. The goal of digital preservation is the accurate rendering of authenticated content over time."(ALA 2007:2)

It includes “the act of maintaining information, in a correct and Independently Understandable form, over the Long Term" (CCSDS 2002: 1-11), and "all activities concerning the maintenance and care for/curation of digital or electronic objects, in relation to both storage and access." (Research Councils UK 2008: 6)

Reference Model for an Open Archival Information System (OAIS), Consultative Committee for Space Data Systems, Washington DC, 650.0-B-1, 2002.
Preservation

Digital Preservation is the process of preserving digital assets used in Virtual Museum domain for the longer period possible. In a wider sense, it is a “set of activities required to make sure digital objects can be located, rendered, used and understood in the future. This can include managing the object names and locations, updating the storage media, documenting the content and tracking hardware and software changes, to make sure objects can still be opened and understood” (source: http://www.digitalpreservationeurope.eu/what-is-digital-preservation/).

"Digital preservation combines policies, strategies and actions to ensure access to reformatted and born digital content regardless of the challenges of media failure and technological change. The goal of digital preservation is the accurate rendering of authenticated content over time."(ALA 2007:2)

It includes “the act of maintaining information, in a correct and Independently Understandable form, over the Long Term" (CCSDS 2002: 1-11), and "all activities concerning the maintenance and care for/curation of digital or electronic objects, in relation to both storage and access." (Research Councils UK 2008: 6)

Code of Conduct and Policy on the Governance of Good Research Conduct: Integrity, Clarity, and Good Management, 2008. [Online]. Available: http://www.rcuk.ac.uk/documents/reviews/grc/goodresearchconductcode.pdf .
Promotional Virtual Museum

applications that are aimed at advertising and promoting specific cultural heritage items. They are designed and implemented with the primary aim of capturing and maintaining attention until the main promotional messages are passed through. Such applications may greatly vary in their approach depending on the target population specifically addressed.

Deliverable 2.1. 2014.

European Union Seventh Framework

V-MusT.net is a Network of Excellence. The research leading to these results has received funding from the European Community's Seventh Framework Programme (FP7 2007/2013) under the Grant Agreement 270404.