Glossary term | References |
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High Sense of presence a system whom technical features reveal high immersion in terms of “being there” such as a CAVE with a multichannel sound system. |
“Deliverable 2.1”. 2014. |
High sensory involvement a system communicating the content by means of high immersion technology taking advantage of storytelling strategies, evocative atmospheres and familiar environments, like a dramatized cinematic projection. |
“Deliverable 2.1”. 2014. |
Human Computer Interaction is a term that defines the study and planning of interactions which occur between users and computers by making the latter more usable and effective to users' needs. This discipline often refers to other fields such as computer science, behavioral science, and design and together try to define and set up methodologies and processes for designing and implementing interfaces - both web, mobile and physical installations - techniques for evaluating and comparing interfaces, developing future models and criteria for interaction. |
“Deliverable 2.1”. 2014. |