Biblio
Found 57 results
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“Scaffolds for computer simulation based scientific discovery learning”, in Dealing with complexity in learning environments, J. Elen & R. E. Clark ., London: Elsevier Science Publishers, 2006, pp. 107-128.
, Serious games: Games that educate, train, and inform. . Boston, MA.: Thomson Course Technology., 2006.
, “Technological Advances in Inquiry Learning”, Science, vol. 312, no. 5773, pp. 532-533, 2006.
, “3D User Interfaces: Theory and Practice”, Teleoperators and Virtual Environments - Presence , vol. 14, no. 1, pp. 117-118, 2005.
, 3D user interfaces: theory and practice. . Boston: Addison-Wesley, 2005.
, “Cultural Presence”, Encyclopedia of Virtual Communities and Technologies, 2005.
, “Digital Object Identifier (DOI)”, International Journal Digital Library, no. 5, pp. 179-192 , 2005.
Game Design Patterns, vol. Game Design Patterns. Charles River Media., 2004.
, “Le musée virtuel”, ICOM News, vol. 57, no. 3, 2004.
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“Health and safety implications of virtual reality: a review of empirical evidence. ”, Applied Ergonomics, vol. 33, no. 3, pp. 251-271, 2002.
, “Illusory Self-motion in Virtual Environments”, in Handbook of virtual environments: Design implementation and applications,, L. Erlbaum ., 2002, pp. 471-492.
, “Motion tracking requirements and technologies.”, Stanney, K., vol. Handbook of Virtual Environments., Erlbaum (Lawrence) Associates Ltd, 2002, pp. 163-210.
, “Multimodal interfaces”, in A Handbook of Human-Computer Interaction, Jacko J. & Sears ., New Jersey: : Lawrence Erlbaum, 2002.
, “Reference Model for an Open Archival Information System (OAIS)”, Consultative Committee for Space Data Systems, Washington DC, 650.0-B-1, 2002.
“Virtual Environments Standards and Terminology”, in Handbook of Virtual Environments., Erlbaum (Lawrence) Associates Ltd., Stanney K., 2001, pp. pp. 15-27.
, “That is edutainment: media, pedagogy and the market place. ”, in International Forum of Researchers on Young People and the Media, Sydney, 2000.
, “Measuring presence: A response to the Witmer and Singer presence questionnaire”, Presence-Teleoperators and Virtual Environments, vol. 8, no. 5, pp. 560 - 565, 1999.
, ISO 9241-11. International Organization for Standardization , 1998.
“Measuring presence in virtual environments: A presence questionnaire. ”, Presence, vol. 7, no. 3, pp. 225-240, 1998.
, “Presence in shared virtual environments and virtual togetherness”, in BT Presence Workshop BT Labs , 1998.
, “A Framework for Immersive Virtual Environments (FIVE): Speculations on the role of Presence in Virtual Environments”, Presence: Teleoperators and Virtual Environments. , vol. 6, no. 6, pp. 603-616, 1997.
, Hamlet on the Holodeck: The Future of Narrative in Cyberspace, The MIT Press., vol. Hamlet on the Holodeck: The Future of Narrative in Cyberspace. Cambridge, MA: The MIT Press, 1997.
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